705T cargo is the meta. This is the way to earn big bucks trading, and if you are into Powerplay, the only way to maintain decent rank within a cycle; plus, with its slow yaw/turn rates, its less than capable of evading NPC interdiction. While it won’t beat out a Deadly Anaconda on its own, it will survive with police assistance and I’ve used one to make 10-20 billion, and have a soft spot for it. The Cutter only holds 704T, so this is, in my opinion, the best pure trade ship in the game. As always, its not super-engineered, so its quickly accomplishable. Its up to you how far you take this build.


This is the biggest hauler in the game. There is always a downside, and with this ship, NPC interdictions will become difficult to evade. This is due to the low turning speed, so high-DPS fixed weapons won’t save you if you fail an interdiction. What will is high, traditional shield/hull values, and a system already programmed to leap away to. I earn 300-500m an hour off this build. Turreted weapons are faster than the ship alone would be.

Remember to buy your ships and modules at Li Yong-Rui controlled stations. You’ll get a 15% discount on the ship and modules; and your rebuy cost will be 15% lower permanently.


Note: when using EDSY within SA, it’s referred to as SA-EDSY.

CMDRs and LDRs can host their own ship builds within the website. Understanding how this links with EDSY is simple:

  • You can edit any ship build within the SA website. Refreshing the page will revert back to the build originally posted.
  • If a CMDR has edited their build since they posted it, it will update here. So some info may change from what you expected to see, if they don’t note it to their post here. In addition you may hold a cached version of the build, in which case if you press the orange circular arrow to Reload the build, it will update.
  • If you save an edited ship build with a different name, by changing the name and clicking on the orange floppy disk icon, you’ll be able to access it from any shipbuilding page on Sapere Aude. This means you can compare builds from other CMDRs, edit them and save them into your SA-EDSY library.
  • Your SA-EDSY builds will always be available from within Sapere Aude.
  • However your SA-EDSY session is separate from any EDSY session you may have, even in the same browser, if you started it from another CMDR’s linked build.
  • So you won’t be able to access edited/changed builds outside of the SA site. Copying the shortlink by pressing the orange download icon to the left of the build name, then GENERATE will give you a web address, which you can then paste into a browser to save the build in your own EDSY session.
  • It is possible to link your own builds into your own blog pages within SA; if you do so, you’ll then find your sessions linked. Changes and builds made from a build you linked in from your own session, will link back to your EDSY session even if you edited them here.

The simple way to understand it is to think where the build originated from; if it originated from your own session and was pulled to the site, you can retrieve it within your own session both on SA-EDSY and EDSY. If you edit someone else’s build, it originated within SA-EDSY and will only be available to you from within SA.

In addition to copying shortlinks for ship builds, you can back up the SLEF code using the orange download link. Whether within or outwith SA-EDSY, its recommended you keep a backup of your ship builds within a text file as if you lose your cookies or change computers, you’ll lose your builds.