This page explains both how to successfully complete general delivery missions, and the effect on the BGS (Background Simulation). Use the tags above to read about related items, together with similar/related functions in-game.
Delivery missions have a canister icon with an arrow.
Delivery missions are simple; take the item from the giving faction, deliver it to the receiver. Note that if the receiving faction has status within the system you are basically voting against yourself; they will get the same INF/REP gain as we do. So avoid that. These missions promote Boom state for both the giving and receiving faction; see Special Delivery for exceptions.
Functional States: All but War
Target/Source Info: FROM the faction for whom you wish to increase influence. Ensure you don’t accept missions that delivery TO a competing faction, as you’ll raise INF for both and negate any actions.
Exceptions: Does not affect INF in War state.
Effect on Player: Gain REP & INF with source and target factions (choice of rewards).