This page explains both how to understand the famine state, and the effect on the BGS (Background Simulation). Use the tags above to read about related items, together with similar/related functions in-game.

Description/Instructions:

Famine is a new state added in 3.5. Little data so far reported.

Notes:

When under negative faction states, you may see a drop in INF. This means your INF will drop in traditionally “locked” states such as Conflicts. If you are affected whilst in Lockdown you can risk losing a system without being able to do anything about it. At present it does appear these states can clear randomly in 7 ticks without any effort.

Specifially, during famine, delivery of agronomic treatments and food cartridges can help clear the state, it is thought. influence is mooted to be doubled from trading food.

BGS Information:

Functional States: Discreet State

Return to the BGS Homepage