This page explains both how to successfully complete data courier missions, and the effect on the BGS (Background Simulation). Use the tags above to read about related items, together with similar/related functions in-game.
Data transfer missions appear as an arrow pointing right.
Data missions are simple; take the item from the source faction, deliver it to the target. Note that if the receiving faction has status within the system you are basically voting against yourself; they will get the same INF/REP gain as we do. So avoid that. Data delivery is quick and simple and during war, still appears and counts (strategic data transfer).
Functional States: All states (some strategic data courier missions in War)
Target/Source Info: FROM the faction for whom you wish to increase influence. Ensure you don’t accept missions that delivery TO a competing faction, as you’ll raise INF for both and negate any actions.
Effect on Player: Gain REP & INF with source and target factions (choice of rewards).