The Background Simulation, or BGS, is an automated system that simulates a system of interlinked governments, factions, systems and stations which players can interact with. Find out everything you need to know here.
Please note; the sub-pages of this section are only visible to =SA= CMDRs who have passed the Rookie stage and allies. If you’d like to become an ally of Sapere Aude please visit this page.
If you are a Rookie or public user, you may use our Simple BGS guide.
HOW TO USE THIS PAGE
Look at squad goals and orders, and use this page to help you visualize what actions will be of use, what states they function in, and how to support your squadron, our larger family and alliances, and interlink it with your existing role- and game-play.
In each section the top links generally take you to a group of items linked by tag relating to the topic, and the bottom “READ ABOUT” link takes you to an overview of the topic.
The links below once orange will jump you to the topic of your choice on this page.
BGS Sections Include:
- Action Types
- Bounty Hunting
- Exploration Data
- Combat Zones
- Security Forces
BASIC BGS KNOWLEDGE
INTERMEDIATE BGS KNOWLEDGE
DETAILED EFFECTS OF ACTION
Been asked to “raise influence”? Got exploration data to sell and you don’t know where to do it? Heard a rumour? Read on for the details of where and when to leverage your actions to complement squad and family goals.
There’s lots more to find out so read further into the background system and mechanics here.
How Powerplay affects BGS dynamics and goals.
Factions themselves can follow various disciplines.
Third party sites, tools and infographics ordered by activity
OTHER USEFUL INFO
You can take passengers with you on your expeditions, but they have their preferences….learn more here.
The Road to Riches is a great activity to undertake to build up your credit balance and exploration experience.