BACKGROUND SIMULATION

The Background Simulation, or BGS, is an automated system that simulates a system of interlinked governments, factions, systems and stations which players can interact with. Find out everything you need to know here.

Please note; the sub-pages of this section are only visible to =SA= CMDRs who have passed the Rookie stage and allies. If you’d like to become an ally of Sapere Aude please visit this page

If you are a Rookie or public user, you may use our Simple BGS guide.

 

HOW TO USE THIS PAGE

Look at squad goals and orders, and use this page to help you visualize what actions will be of use, what states they function in, and how to support your squadron, our larger family and alliances, and interlink it with your existing role- and game-play.

In each section the top links generally take you to a group of items linked by tag relating to the topic, and the bottom “READ ABOUT” link takes you to an overview of the topic.

The links below once orange will jump you to the topic of your choice on this page.

BGS Sections Include:

  • Influence
  • Action Types
  • Bounty Hunting
  • Trading
  • Exploration Data
  • Missions
  • Combat Zones
  • Mechanics
  • Factions
  • Allegiance
  • Economy
  • Governments
  • Security
  • Smuggling
  • Security Forces
  • Passengers
  • Civilians
  • States

BASIC BGS KNOWLEDGE

Influence

Influence, Factions

Influence is the marker by which factions gain or lose power within systems and stations.

READ ABOUT INFLUENCE

System States

States, Factions

Within systems various factions will be in various “states” – economic, conflict, etc.

READ ABOUT STATES

Economy & Security

States, Economy, Security

Your actions influence the economic and security state of each faction within a system.

READ ABOUT ECONOMY & SECURITY

INTERMEDIATE BGS KNOWLEDGE

Player Actions

Actions, Exceptions

Concerted player action drives state changes, with various positive and negative effects.

READ ABOUT ACTIONS

Mechanics

Actions, States, Influence, Tick

All actions are governed by a set of rules which dictate what will happen in various states.

READ ABOUT MECHANICS

Governments

Influence, States, Mechanics

12 government types exist, dictating what you’ll find within stations and how mechanics function.

COMING SOON

DETAILED EFFECTS OF ACTION

Been asked to “raise influence”? Got exploration data to sell and you don’t know where to do it? Heard a rumour? Read on for the details of where and when to leverage your actions to complement squad and family goals.

Bounty Hunting

Missions, Actions

Bounty Hunting can be done as missions or ad hoc. The former benefits the mission giver, the latter the system owner.

READ ABOUT BOUNTY HUNTING

Trading

Smuggling, Actions, Trading

Trade/smuggling will affect economic boom states and both the mission giver and receiver. The type of goods moved also have an impact.

READ ABOUT TRADING

Exploration Data

Missions, Actions, Cartographic Data

Exploration data will affect the controlling faction of the station to which you deliver it; and the rate at which you do so matters!

COMING SOON

Combat Zones

Actions, Combat Zones, PVE

Fighting in combat zones can be used as a tool to raise or lower particular factions’ influence and affect system states.

READ ABOUT COMBAT ZONES – COMING SOON

Security Forces & Civilians

Security Forces, Actions, Civilians, Bases

Interacting with security, trade, wanted and peaceful vessels also has an effect on the BGS; you don’t always have to destroy them…..

COMING SOON

Passengers

Passengers, Actions

Passenger missions can be utilised both to help and hinder your own and enemy factions, to assist in managing Influence.

COMING SOON

FURTHER READING

There’s lots more to find out so read further into the background system and mechanics here.

Allegiance

Allegiance

How Powerplay affects BGS dynamics and goals.

Factions

Factions

Factions themselves can follow various disciplines.

Reference Library

Reference Library

Third party sites, tools and infographics ordered by activity

OTHER USEFUL INFO

You can take passengers with you on your expeditions, but they have their preferences….learn more here.

The Road to Riches is a great activity to undertake to build up your credit balance and exploration experience.